The spin power of Puewwoc

summary of what i had done since i learned to programme

this is not a comperhensive list of what i had achieved on computer engineering. just at a sudden i had this idea and i want to find out what had i done in front of screens, i had wasted a lot of time in it.

when i was in kindergarden, my family bought a desktop. that was a machine with less than 2GB memory and i forgot information about the cpu. and it doesn't have a graphics card.

in primary school, i was addicited to playing Flash games, and also addicited to Minecraft. i was curious about how programs are made. i firstly want to learn Windows Batch but it wasn't successful. in late years of primary school, i asked my parents to buy book about Java and PHP. those books are in the same series and they were bullshit, XXX从入门到精通 (XXX from beginner to expert).

but i still learnt something about php. i wrote a website to show musics that i like via Dreamweaver. i don't have a server so i runned it on that PC ;-)

in middle school i went to learn C++ because i want to attend Informational Olympics. i got first place in the CSP-Junior and second place in CSP-Senior.

i had a friend, his name is Cao Haozhe and he developed several games. he made a 2d version of PUBG via Gamemaker. in 2019 i wrote a server for it using C++ and the network library 39DLL. to be honest, those codes are bullshit.

in 2019 there was another project: i was addicited to anime Kemurikusa and i wanna create a fandom game project. but finally i wrote a simple danmaku game in C++ with SDL library.

at the same year Cao developed a game called Zibo Bus Simulator, during the fast iteration stage in 2020, we want to get the new development version more fast because QQ's downloading rate is slow, and that was the only way to distribute game files. i used C# & WinForm to make a tiny updater. this updater can check what files are different from the version users want to download by comparing MD5.

in late 2020. we wanna have some interactive features so i made a online page, showing every active players' virtual location of their bus in game. and everyone can view that page. i used Vue3 and Amap map component.

then at mid 2021, Cao developed a website whose name is Public Transport Pedia.

at the beginning of 2022 Cao persuade me to make a Multiplayer server for Zibo Bus Simulator. i firstly wrote in Golang and soon rewrote it in C#.

in 2022 i also created a better DM user interface then and persuade him to use Git to manage this project.

one major update in PTP is at late 2022. we(a three-person team) worked a whole summer holiday and a short time in 2022 winter. then we rewrote the whole backend and frontend to create PTP2. using a custom PHP API framework we created called "Kotenok" as backend and Vite + Vue as frontent

in 2023 we continued in enhancing PTP2 and handled two paint board activities.

in 2025 i bought two domains and created my homepage. i made a wiki-like site called National Progynova Map in order to help MtF/Xs to find pharmacies near them, but it seems failed. meanwhile i learnt how to build a blog via hugo. i also wrote a hugo template called Gallery to show pictures.